EXPERIENCE
DESIGNER

who loves to create
visual, interactive &
immersive experiences

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LOST IN ANA'S MIRAGE

interactive experiences

master thesis
interaction design

Coming soon

Asteria Project
ASTERIA

interactive inmmersive
transmedia experiences

creative direction
experience design

10.02.2020

Asteria Project
ESSER

inmmersive multysensory
experiences

experience design
interactive design

aut 2023

Asteria Project
CINEMA PALETTE

Gamified learning experience
Color semiotics

Digital product design
Audiovisual theory

Set 2020 - Jun 2021

Asteria Project
EAVES

Museum experience
audioguide redesign

sound design
experience design

02.2022

Asteria Project
ÉTER

interactive installation
light festival

storytelling
experience design

12.2019

Asteria Project
KOI DIABETES

Health care design solution

Product design
System design

Des-2021

Asteria Project

Under construction, to view all the projects, please use a larger device. Thank you.

EXPERIENCES

INTERACTIVE

PROTOTYPE

GAME DESIGN

VISUAL DESIGN

AUDIOVISUAL

DIGITAL

COLOR

EXPERIENCES

INTERACTIVE

PROTOTYPE

GAME DESIGN

VISUAL DESIGN

AUDIOVISUAL

DIGITAL

COLOR

Lost in ana's mirage

This future interactive exhibition will aim to provide insight into living with anorexia nervosa, focusing on the often-overlooked symptom of dysphoric mood or cognitive distortion - a hostile inner voice common in those with the disorder. By allowing visitors to experience the mental struggles of anorexia firsthand, the exhibition seeks to foster empathy and understanding, helping to build stronger support networks for those affected.

Objets Polychromes

In the iconic Villa Savoye, the "Objets Polychromes" exhibition, transforms each room into a vibrant canvas where natural light dances through mirrors, curtains, and colored filters.

Mirror

Mirror, a prototype that offers a unique storytelling experience that responds to your emotions. This interactive mirror uses facial recognition to gauge your mood, setting the stage for a personalized narrative. Once your emotion – be it happiness, sadness, surprise, or another – is detected, the ambiance shifts, enveloping you in music that complements the chosen mood. Presenting a dynamic story aligned with your emotional state, where you actively influence the plot by choosing between two options, simply by pulling strings.

BLU

Blu is a participatory project designed to improve online safety for teenagers. It includes age-appropriate posters and booklets to initiate discussions on online safety, an augmented reality game for safe online interaction training, and an informative app covering potential online risks. This comprehensive approach empowers teens with the knowledge and tools needed for secure online navigation.

EAVES

Discover a new way to experience art with Eaves, a bespoke museum pass designed to transform your visit into an immersive, personalized journey. Eaves redefines the traditional museum experience by focusing on auditory enrichment, allowing you to fully immerse yourself visually in the art and architecture around you.

Small projects

My journey began as an effort to improve my skills, but it quickly turned into a hobby I'm passionate about. I find great joy and fulfillment in storytelling, especially in the realms of fiction and fantasy. I love drawing and creating 3D scenarios, bringing my imaginative worlds to life.

KOI

Discover a new way to experience art with Eaves, a bespoke museum pass designed to transform your visit into an immersive, personalized journey. Eaves redefines the traditional museum experience by focusing on auditory enrichment, allowing you to fully immerse yourself visually in the art and architecture around you.

Playful smart cities

Discover a new way to experience art with Eaves, a bespoke museum pass designed to transform your visit into an immersive, personalized journey. Eaves redefines the traditional museum experience by focusing on auditory enrichment, allowing you to fully immerse yourself visually in the art and architecture around you.

Cinema Palette

Discover a new way to experience art with Eaves, a bespoke museum pass designed to transform your visit into an immersive, personalized journey. Eaves redefines the traditional museum experience by focusing on auditory enrichment, allowing you to fully immerse yourself visually in the art and architecture around you.

Apple watch UI

In a graphic design course, I developed a UI for an Apple Watch app, designed to control a movie theater setup in a fully autonomous Kia e-Niro car.

Sinmist

Sinmist it's a transmedia adventure that draws players into the mysterious village of Sinmist, challenging them to solve an intriguing case. This game transcends traditional boundaries, offering a rich, immersive experience both on and off the board.

éter

An interactive installation that immerses the user in the world of Èter at the light festival from Girona called vibra. The interactive installation took you above the clouds to a fantasy realm where you influenced the creation of storms. You engaged with moonflowers and fairies in a luminous dance, as every interaction wove the essence of an impending storm.

esser

In collaboration with cupra we explored: what if the car could enable a multisensorial emotional experience? imagine "essɐr", a car that is alive and becomes one with you and your emotions. a vehicle that understands, enhances, and shapes your feelings and experiences. what if the car could create an immersive sensory atmosphere that allows us to live emotions to the extreme? or transfrom them at your desire?

éter prototype

In an advanced iteration of the ÈTER project, developed during my interactive design course, I reimagined the voting mechanism for the lake interaction, introducing an ingenious totem equipped with photoresistors, the final resoult is a rought prototype of it.

Asteria

Explore the ethical frontiers of genetic modification with Asteria, a riveting interactive installation simulating a designed baby clinic. This immersive experience invites you to consider the profound implications of choosing a child's traits, sparking crucial dialogue on the future of human evolution and technology's role in it. Asteria is more than an exhibit; Is a transmedia experience that catalyst critical reflection on a power of genethic modification.

Ally

Ally is the ultimate dining companion for anyone navigating the challenge of finding allergy-friendly restaurants. Developed in the Multimedia Technologies II course, Ally simplifies the search for the perfect eatery. By just inputting your location and specifying your dietary needs – whether it's allergies, intolerances, or specific food types – Ally quickly filters through options to match your requirements.

What is creativity?

The What is Creativity? concept video is an artistic interpretation of the essence of creativity. Utilizing semiotics and symbolism, the video portrays creativity as an act of transcending conventional boundaries and embracing unconventional thinking. It highlights the crucial role of uniqueness and the intricate web of interconnected ideas, all represented through the metaphor of a mesmerizing dance. This visual journey invites viewers to reconsider their understanding of creativity, portraying it not just as a process, but as a dynamic and visually stunning celebration of originality and imagination.

about


careers


education


skills


papers


about

careers

education

skills

papers

Laura Bisbe

I'm an MFA Interaction Design student at Umeå Institute of Design, as a multidisciplinary designer my passion is fueled by the challenge of creating immersive experiences that are both captivating and meaningful. With a background in audiovisual and multimedia communication, technology, and research, I bring a unique perspective to every project, allowing me to devise transmedia designs, strategies, and experiences that push the boundaries of traditional design.

My love for semiotics and storytelling drives me to explore different platforms and environments, from gamification in education to healthcare and game design. I am dedicated to creating impactful and memorable experiences, using all the senses to transport users into new and unexpected worlds. Whether through cutting-edge technology or a more traditional approach, I am committed to finding new ways to engage audiences and leave a lasting impression beyond the screen.

UmArts Research Centre Umeå University

Research Teacher Assistant

interaction design curation for exhibition | graphic design | research assistent

AUG 2023-JUN 2024


McKinsey Design | Veryday

Design Intern | Strategic narratives

conceptualization and production of stratigic narratives | experience design for luxury retail

JEN 2023 - JUN 2023


Meaningful Studio Paris

Digital product design Intern

color and light research | experience design | audiovisual content creation | UX + UI

JUL 2022 - DES 2022 t


Social and Emotional Technology Lab, University of California, Santa Cruz

Interaction Design research intern

Research around Future Playful Smart Cities

SEP 2020- AUG 2021


Eram University School

Multimedia assistent

creation of immersive & gamified experiences | digital design & front-end development

JUL 2020-JAN 2021 / SEP 2018 - JUN 2019


EramZeta

Audiovisual and photography Instructor

designed and taught extracurricular lactures at a local high school

SEP 2017 - GEN 2020


MFA. Interaction Design

Umeå institute of Design

AUG 2022-JUN 2024


BA. Audiovisual and Multimedia communication

ERAM University School

Working with the following disiplines and how to connect them with each other:
filmmaking | photography | 3d & VFX | Graphic Design | Interaction design | Front-end Development

SET 2016-JUN 2021


Bachelor in Multimedia Design

Kea University , Copenhagen Denmark

Exange semester

Jen 2020 - Jun 2020


International Graphic design course

Hanbad University, Daejeon South Korea

summer 2019

ANALOG

Concept development | Creative Techniques | Interaction Design | Immersive Enviroments | Storytelling | CX Storytelling | Storyboard |Audiovisual analysis | Color psicology | Experience Design | Transmedia Design | Game Design | Gamification | UX - UI Design | User Research | Workshop facilitation | Photography | Audiovisual Production | Audiovisual Posproduction | Brand Design | Sound Design | Prototyping | Wireframes | 3D modeling | Illustration | Oration | Goal-oriented| Effective under pressure | Self-motivated | Team managment | Content managment

Digital

Photoshop | Illustrator | InDesign | Affter Effecs | Premiere Pro | Lightroom Classic | Figma | Procreate | Protopie | Maya | Marvelous Design | Z-Brush | Substance Painter | DaVinci Resolve | Logic Pro | Vital

CODING

HTML | CSS | Javascript | Vue | C++ | Arduino | Angular.js | Wordpress

Languages

Catalan: Native
Spanish: Native
English: Professional level
Italian: Solo un po :)